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TRAINING  ·  R&D  ·  PROTOTYPING  ·  CONNECTED OBJECTS 


Accessible engineering skills, from custom solutions to knowledge sharing.

Our training and R&D projects cover the design of connected objects, 3D prototyping, electronics, sensors, connectivity, and software integration.

In-person, in our workshops in Brussels, we support companies, students, and enthusiasts with the same quality standards — from knowledge transfer to the development of custom solutions.

Buy Tokens

The 4 promises:


CUSTOMIZED TRAINING

Beginner or advanced training in design, electronics, connectivity, 3D prototyping, and development.


CUSTOM R&D PROJECTS

Specific development for companies: advanced prototypes, sensors, electronics, and connected systems.


FOR ALL AUDIENCES

Companies, students, enthusiasts, individuals, or groups. The same level of quality, tailored paths.


IN-PERSON IN BRUSSELS

In our workshops, close to the tools, prototypes, and the team. A professional, concrete, and creative environment.

Training model & expertise

01.

3D PROTOTYPING

Design, printing, materials, and rapid iterations.

02.

ELECTRONICS

Boards, sensors, actuators, measurements, and integration.


03.

CONNECTED OBJECTS

IoT, connectivity, interfaces, and embedded systems.


04.

APPLIED R&D

Custom development, proof of concept, and support until implementation.

How does it work?

DISCUSS YOUR NEEDS

We define together the objectives, the program, the level of expertise, and the estimated number of tokens.

BUY YOUR TOKENS

Choose the number of tokens you want.

1 token = 50 €


COMPLETION OF YOUR TRAINING OR PROJECT

In person in Brussels, in our workshops, with support tailored to your needs.

GO FURTHER

Move from design to realization.

A PREMIUM, ACCESSIBLE, AND COMMITTED EXPERTISE

LIMM brings together engineering, prototyping, electronics, connected objects, and digital manufacturing in a single approach: understand, experiment, design, and transmit.

Our ambition is to offer high-level expertise to companies facing complex issues, while allowing students, enthusiasts, and creators to access the same tools and knowledge.

The same requirement. Different formats.