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Use Case * Escape Game

If This 

Then That

Connected objects that react based on your actions

With LIMN's "If This Then That," we showcase our expertise through a simple yet powerful concept: if a condition is met, then an object reacts. This "If This Then That" logic allows us to create immersive and interactive experiences ideal for escape games, museums, events, or awareness-raising spaces.

Custom

We adjust the objects to the needs



Center
of innovation

Where ideas come to life

Programming

Establish connections


Intuitive

A simple and adjustable logic: If this then that


Custom

Connected and reprogrammable objects for your scenarios.


Fast

From prototype to realization in a short time


Memorable

Unique and engaging experiences

Connected objects to bring your ideas to life


We design and create interactive objects that integrate into immersive scenarios and react in real-time to the actions of participants. Here are some examples of what we can create: Sensors, cameras, LEDs, screens, scans, speakers, recorders, printers, all of which can be programmed for interactions. There are no limits to creativity.

Smart buttons
Connected sliders
Scans, speakers, recorders